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Cinemachine Trigger Action not working anymore

Discussion in 'Cinemachine' started by holy_3051_unity, Dec 15, 2019.

  1. holy_3051_unity

    holy_3051_unity

    Joined:
    Sep 24, 2019
    Posts:
    6
    Hi, I set some cameras activated when the player enters a collider by "CinemachineTriggerAction" but it suddently stopped working. I tried to do it in a clean new project but it is not not working either.
    Is the scripy obsolete in the last Cinemachine package versión?
     
  2. holy_3051_unity

    holy_3051_unity

    Joined:
    Sep 24, 2019
    Posts:
    6
    I was trying to solve it by myself and we realiced the volume collider object must have a Rigid Body component.
    That was all.
     
    spikezart and Gregoryl like this.