Hello everyone, first time poster since almost all issues that I have had in the past were easily resolved with a quick google or forum search. I have recently switched to Cinemachine as oppose to just making the camera a child of the player. Everything was working fine, unitl recently, without any settings changes that I can just undo, the camera just randomly switches to looking at the player from the opposite position. Sometimes it stays like that, sometimes it lasts for 0.1 seconds. I have only one virtual camera in the scene, so this is not related to blending or transitioning from one camera to another. The same camera just flips. Does anyone know what I can do. I will post screenshots of this random flip to provide more context. The biggest problem is that this happens 100% randomly. It is not consistent. Sometimes it never happens, sometimes it happens once in the level, sometimes multiple times, very rarely in the same spot in the level. I have googled for hours with no results. Thank you in advance!