Hi all, I am following the tutorial on Udemy to make a Stardew Valley style game. It was going fine, but yesterday I updated to the latest version of unity. Now, when I run the game, the cinemachine camera TRIES to follow the player but instantly snaps back to the original camera view. I have tried removing the camera, downloading the latest cinemachine in package manager and redoing it, but got the same results. I am not a unity pro, and am at a loss to how to fix this. Just fyi, the problem didn't start immediately after upgrading, the game ran once or twice without issues. I have attatched my camera and cinemachine camera settings. Can anybody help?