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Cinemachine lock y position

Discussion in 'Scripting' started by JannikJ, Jan 11, 2019.

  1. JannikJ

    JannikJ

    Joined:
    Jun 22, 2017
    Posts:
    56
    Hi,

    is it possible when my cinemachine vcam 2D follows my character, that it ignores the y-position?
    So that i can regulate the y-position of the camera via script?

    Thanks and greetings.
     
  2. Lurking-Ninja

    Lurking-Ninja

    Joined:
    Jan 20, 2015
    Posts:
    2,892
  3. JannikJ

    JannikJ

    Joined:
    Jun 22, 2017
    Posts:
    56
    looks good, thank you. I do not quite understand it yet, can I use the "m_ZPosition" (In my case m_YPosition ) value if I want to lerp the cam in the 'locked' axis? And is it somehow possible to keep the Cinemachine running when Time.timeScale = 0?
     
    Last edited: Jan 12, 2019