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Cinemachine jitter on terrains

Discussion in 'Cinemachine' started by RatPackGaming, Dec 5, 2021.

  1. RatPackGaming

    RatPackGaming

    Joined:
    Dec 27, 2018
    Posts:
    42
    Hey yall, so im using cinemachine as my third person camera. It was working really well, until we updated the terrain to have hills and what not. Now anytime the character is running the camera jitters. I threw the character on a flat surface and the jitter went away.

    i have already played around with changing the updates on the cmbrain, how movement is handled, and how the character is animated and it jitters regardless (some worse than others).

    Thanks in advance for any help, advice, tips, etc.
     
  2. Gregoryl

    Gregoryl

    Unity Technologies

    Joined:
    Dec 22, 2016
    Posts:
    7,658
    Can you give some details about your setup?
    How does the character move (physics RB or other)?
    Can you show the inspector of the vcam?
    What version of CM and of Unity?
    Can you show a video of the jitter?
     
  3. RatPackGaming

    RatPackGaming

    Joined:
    Dec 27, 2018
    Posts:
    42
    i think i just figured it out earlier today, i set all the "Y Damping" to 0 and it seems to be fixed.

    thank you so much anyway!
     
    Gregoryl likes this.