Search Unity

  1. Megacity Metro Demo now available. Download now.
    Dismiss Notice
  2. Unity support for visionOS is now available. Learn more in our blog post.
    Dismiss Notice

Bug Cinemachine dolly track camera rotation too fast (teleport) on curve

Discussion in 'Cinemachine' started by eliteforcevn, Oct 7, 2022.

  1. eliteforcevn

    eliteforcevn

    Joined:
    Oct 25, 2018
    Posts:
    47


    as you can see in the video the camera rotates very fast on the second curve so that it looks like it's on the first curve
     
  2. gaborkb

    gaborkb

    Unity Technologies

    Joined:
    Nov 7, 2019
    Posts:
    856
    That's not a bug. That's the expected behaviour in this case. You are using Auto Dolly which finds the nearest point on the curve, which in this case is not smooth.

    You can ease this using the Z Damping setting in Tracked Dolly.
    ZDamping.png
     
    eliteforcevn likes this.