Hi, I'd like to have a virtual camera which only follows the target whenever the target reaches the softzone. Within the deadzone the target can move however it wants without the camera transform changing. It's a 3d setup (my plane is in the xz space). I'd tried setting this up with a framing transposer, but that changes Y coordinate to maintain the distance to the target and the z depth delta also moves the coordinates within the dead zone. I've been looking into creating a custom extension for this, but I was wondering if there is an easier way to achieve this kind of behaviour?