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Cinemachine camera dont back to original Y position after jumping.

Discussion in 'Cinemachine' started by LucasDaSilveira, Mar 29, 2021.

  1. LucasDaSilveira

    LucasDaSilveira

    Joined:
    Mar 29, 2021
    Posts:
    7
    As I said in the title, the camera does not return to its original position after jumping. I made a red square in the original position of the camera so you can see that it is slightly above the original.

    ezgif.com-gif-maker.gif
     
  2. Gregoryl

    Gregoryl

    Unity Technologies

    Joined:
    Dec 22, 2016
    Posts:
    7,238
    Is it because you have a vertical dead zone in the vcam? If so, set it to 0.
     
    LucasDaSilveira likes this.
  3. LucasDaSilveira

    LucasDaSilveira

    Joined:
    Mar 29, 2021
    Posts:
    7

    Yes, that was the problem, thank you very much!
     
    Gregoryl likes this.