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CI and IOS Simulator

Discussion in 'iOS and tvOS' started by xlarrode, Jan 29, 2014.

  1. xlarrode

    xlarrode

    Joined:
    Nov 9, 2012
    Posts:
    19
    Hi,
    On my Continuous integration system on IOS we would like after the build to launch the IOS simulator of our app.

    I just want to verify that the App can be launch and close it after 1 min.

    So i was wondering how i can know on a Unity cs script that we are on the Simulator.

    Can't find anything here : http://docs.unity3d.com/Documentation/Manual/PlatformDependentCompilation.html

    Thanks