Hi, On my Continuous integration system on IOS we would like after the build to launch the IOS simulator of our app. I just want to verify that the App can be launch and close it after 1 min. So i was wondering how i can know on a Unity cs script that we are on the Simulator. Can't find anything here : http://docs.unity3d.com/Documentation/Manual/PlatformDependentCompilation.html Thanks