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Games Chronicles of cyberpunk [Release]

Discussion in 'Works In Progress - Archive' started by dmitry-kozyr, Mar 11, 2016.

  1. dmitry-kozyr

    dmitry-kozyr

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    Chronicles of cyberpunk is adventure in the city of the near future in which power belongs to the big brother and his supercomputer. You have to convince the inhabitants of the city is in danger of artificial intelligence and fight together with the forces of cyborgs.

    Play it on Steam http://store.steampowered.com/app/742470/Chronicles_of_cyberpunk/








     
    Last edited: Dec 1, 2017
  2. Cherno

    Cherno

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    Look interesting, I noticed one screenshot that shows a city from above with a car in the middle, is this the driving camera perspective?
     
  3. dmitry-kozyr

    dmitry-kozyr

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    It is a player in the middle and car is placed near to him. It is the main scene - city and from that you can come to all another scenes - houses. First I wanted to place camera on the top on this scene, but now decided do make it like on all other scenes - with first person camera. That is old screenshot =)
     
  4. dmitry-kozyr

    dmitry-kozyr

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    All scenes is ready. Now I need to add a lot of details
     
  5. dmitry-kozyr

    dmitry-kozyr

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  6. dmitry-kozyr

    dmitry-kozyr

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    Images for the dialog menu. 3 of 16
     
  7. dmitry-kozyr

    dmitry-kozyr

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  8. dmitry-kozyr

    dmitry-kozyr

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    To finish the game I need to make at least:
    - 125 models of objects
    - 260 illustrations
    - 79 people + animations
    .. and a LOT of programming

    What I've done for now:
    - 431 models
    - 125 animations
    - 9 scenes
    - 175 scripts
    - 15 illustrations
    .. and I still need music ..
     
  9. dmitry-kozyr

    dmitry-kozyr

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    Some new models

     
  10. dmitry-kozyr

    dmitry-kozyr

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  11. FreakForFreedom

    FreakForFreedom

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    Mate, this looks so awesome and you seem to be working a really fast pace!
    I love everything even remotely related to Orwell's 1984. Keep it up! :)
     
  12. dmitry-kozyr

    dmitry-kozyr

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    Hello, thanks! I never heard about 1984, but now I want to read that =)

     
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  13. dmitry-kozyr

    dmitry-kozyr

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    mysterious sector №7
     
  14. FreakForFreedom

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    But you are using his Big Brother! 1984 is a must read for all distopian settings fans! :)
     
  15. dmitry-kozyr

    dmitry-kozyr

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    Room with the incubators

     
  16. dmitry-kozyr

    dmitry-kozyr

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    One more illustration for the game and templaye for the main menu. Box will play an important role n the story, but only in the end of the game player will knew the truth about this box



     
  17. dmitry-kozyr

    dmitry-kozyr

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    The scheme of transitions between scenes. Now I don't need to keep it all in my head

     
  18. josehzz112

    josehzz112

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    Looks like an interesting game, are you doing all by yourself?
     
  19. dmitry-kozyr

    dmitry-kozyr

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    Thanks! Yes, all by myself, but it is still a lot of work)
     
  20. dmitry-kozyr

    dmitry-kozyr

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    Story of the game is finally done

     
  21. dmitry-kozyr

    dmitry-kozyr

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  22. RavenOfCode

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    Wow this looks really cool, the models aren't high in detail but when put together with the animations make a really cool atmosphere.

    Great work on this, looking forward to more! :)
     
    Last edited: Sep 10, 2016
  23. dmitry-kozyr

    dmitry-kozyr

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    Thanks! I do my best)
     
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  24. dmitry-kozyr

    dmitry-kozyr

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    3 of 6 bosses

     
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  25. dmitry-kozyr

    dmitry-kozyr

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    Now I program the entire game on the acts. In difficult places (where you need to make a cut-scene, animations of people, boss fights, etc.) put the plug in the code, so you can play without them. I'll complete it later. Now I've done 7 acts out of 28.
    Total left:
    - Program other 21 act
    - Complete models of people and animations
    - Boss fights
    - Put sounds / music
    - Make the cut scenes

     
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  26. dmitry-kozyr

    dmitry-kozyr

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    Development diary. Here's how the game looks now

     
  27. Cherno

    Cherno

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    Interesting graphic style :)
     
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  28. dmitry-kozyr

    dmitry-kozyr

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    Now working on animations. 54 characters is done, 30-40 is left



     
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  29. dmitry-kozyr

    dmitry-kozyr

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    Several new screenshots. I decided to find the music on freesound.org. There are cool ambient-tracks with the type of license, allowing me to use them in commercial projects without the author's consent. There are no prices for such people who post them. I added them to the game and now everything is much more atmospheric. I've already run around a hundred times, but now with music, the game feels completely different. And also added audio effects for cars, drones, refrigerators, etc. And finished almost all icons of the characters, 4 more characters left.





     
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  30. dmitry-kozyr

    dmitry-kozyr

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  31. dmitry-kozyr

    dmitry-kozyr

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    Painting stage is done, now I can finally do the other tasks

     
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  32. dmitry-kozyr

    dmitry-kozyr

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  33. dmitry-kozyr

    dmitry-kozyr

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  34. dmitry-kozyr

    dmitry-kozyr

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    For each act I drew drawings, so during the loading of a new scene the player will not have to look at the frozen screen

     
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  35. dmitry-kozyr

    dmitry-kozyr

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    Here how the game looks now

     
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  36. dmitry-kozyr

    dmitry-kozyr

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    I've made a dynamic change of language, completely (now for sure!) finished the Save Game code, drew all the pictures and added to the game (more than 300).

    Fixed a lot of bugs and now I am working on the boss fights. Also now I want to add physics to the game =) Here is some templates I've made today:

     
  37. dmitry-kozyr

    dmitry-kozyr

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    Technical part of development is finished. Now I only need to finish the localisation and I can publish it to Steam. So coming soon =)
     
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  38. dmitry-kozyr

    dmitry-kozyr

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    Some new screenshots from the game. It is completely done and now I only want to add more models to the empty locations to make the game flawless



















     
  39. dmitry-kozyr

    dmitry-kozyr

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    Trailer of the game
     
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  40. FreakForFreedom

    FreakForFreedom

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    Oh man, this looks amazing. I have been following this game's development for quite a while and I got to say, it's shaping up quite nicely!
    Just a quick question: Is it by design that the game hasn't got any real shadows?
     
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  41. dmitry-kozyr

    dmitry-kozyr

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    Hi, thanks! I believe, it could looks better with the shadows, but I can't use it because of the technical issue. For the optimisation I've deleted all polygons from the models, which player rcan't see and now shadows calculates incorrectly))
     
  42. dmitry-kozyr

    dmitry-kozyr

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  43. dmitry-kozyr

    dmitry-kozyr

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    There is not much time left before the release, and I try to add 10-20 new models every day. I tested everything I could, hope there is no more critical bugs. Some people have already added the game to the wishlist in Steam

     
  44. dmitry-kozyr

    dmitry-kozyr

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    I continue to add new models. Now this is a better game than it was two weeks ago

     
  45. dmitry-kozyr

    dmitry-kozyr

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  46. dmitry-kozyr

    dmitry-kozyr

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    This is it - the final commit number 1018 in the first day of winter. After almost 3 years of work
     
  47. kdgalla

    kdgalla

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    Yay! Wishlisted!
     
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  48. dmitry-kozyr

    dmitry-kozyr

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    It is so strange that now I don't need to do anything every day on the game. Over the years it has become so habitual for me that now I just don't know what to do in my free time in the evenings. Now I want to rest a bit and start learning to be able to make the next game even better. I have a small prototype for it








     
  49. dmitry-kozyr

    dmitry-kozyr

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