Chromatica Studio brings state of the art, high quality color grading to Unity with a powerful artist-friendly interface at an entry-level price. Asset Store | Itch.io Website | Documentation Inspired by industry standard color correction tools such as After Effects, Nuke and Smoke, it lets you add as many color operators as you'd like onto your scenes with only one fast draw call and works on desktop as well as mobile platforms (DirectX 9, DirectX 11, OpenGL, OpenGL ES 2.0) for both 2D and 3D games. NEW : LUT Volumes ! Chromatica can now automatically blend between LUTs as the player goes through volumes & zones in your scene. NEW : Depth LUT support ! You can now use a dual-LUT setup to vary the color grading according to a pixel's distance from the camera. The depth interpolation can be manipulated with a blending curve. It works by compacting multiple color operators into one single PNG file called a Lookup Texture, which is then applied to the game using a special post-processing effect. This means you can use an unlimited amount of color operators and still get very high performance color grading. You can also generate several LUT and swap them at runtime. Unity 4.5+ Pro or Unity 5.0+ (Personal or Pro) is required. Feel free to leave any feedback or feature request here, I'll monitor this topic !