Hi... I just finished working on my first finished Unity project, an installation at the Creators Project event in San Francisco this weekend! Here is a video that someone uploaded to YouTube: There are three panels. In the first, your silhouette dissolves into birds. In the second, birds swoop down and attack you, taking away pieces of your silhouette. In the third, you get your wings. Brian Chasalow, who I'm sure is on this forum somewhere, wrote a Unity plugin that shares texture memory and skeletal information with an OpenFrameworks application that uses Microsoft's Kinect SDK. Lots of fun working on this and looking forward to using Unity more. When the official documentation is ready, I'll be sure to post it here!