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China's localized Unity Hub for a better local experiences

Discussion in 'Unity Hub' started by RichardYang-at-Unity3D, Oct 16, 2019.

  1. DavidELittle

    DavidELittle

    Joined:
    Nov 5, 2018
    Posts:
    4
    Just to give an update.

    Now on 2019.4.15 it has all the same issues but you can tell that some people are using the Chinese version 2019.4.15f1c1 and some people the Global version 2019.4.15f1.
    ProjectVersion.png

    So my assumption was right about nothing really being different, it's just more clear as to what the problem is (if you know that c1 at the end of a version means Chinese version).

    What I really want is for people to be working on both the Global and Chinese version at the same time and all of the files that need to be in source control SHOULD BE THE SAME. If something is specific to the Chinese version, put it in it's own Chinese specific file. To me it seems like the Chinese features should be a package, it would get rid of nearly all these issues.
     
  2. jennal

    jennal

    Joined:
    Oct 28, 2017
    Posts:
    1
    Although I am a Chinese and live in China, I just don't want a special version that is quite different to the global version. Chinese version is meaningless to me. I just want to use global version, I think we users have right to choose what we need.
     
    ZenTeapot and LittleNiu like this.
  3. ZenTeapot

    ZenTeapot

    Joined:
    Oct 19, 2014
    Posts:
    48
    For the love of god can we please just get an option that says "Global vs China" and let us pick? if unity doesn't mind the already excessive resources that went into making the Chinese localized version, which is such a waste and could have been put into fixing unity bugs, I'm sure Unity won't mind just add a simple option? Unless there is strong behind-the-scene incentive to turn the Chinese version into some sort of localized business model that nobody will like?

    Right now I'm having problems to just download the Apple silicon version of the editor from UnityHub, because previously the only way I could avoid the Chinese version is to go to the LTS archive and click unity hub to download, which apparently doesn't let me choose Apple Silicon vs Intel version of the editor. Just layers of chaos!

    And though the motivation might be benign, the localized initiative has never been a good experience, ever. How ironic. 谢谢您.
     
    Favo-Yang likes this.
  4. liyong79623

    liyong79623

    Joined:
    Feb 2, 2015
    Posts:
    14
    good bye unity. I will turn to unreal in next game.
     
  5. grumgrum

    grumgrum

    Joined:
    Feb 28, 2019
    Posts:
    3
    Is this account bound? Since flying out of China, my new project packages are still downloaded from packages.unity.cn (package-lock.json). I've tried reinstalling the hub and a few installers but it really ***s up some of the dependencies I am trying to get even with official ones like MARS. Now I'm missing a few here and there in packages.

    Edit: Wipe the hub and your editors, reinstall editors when you get the global version of the hub.
     
  6. DragonCoder

    DragonCoder

    Joined:
    Jul 3, 2015
    Posts:
    573
    Over this? Lol, you are aware a chinese company (Tencent) owns 40% of Unreals developer, Epic, right?
    At least Unity had full disclosure over what they are doing in this regard.
     
  7. ZenTeapot

    ZenTeapot

    Joined:
    Oct 19, 2014
    Posts:
    48
    No it's not about Unity or what being a Chinese company or not. It's about Unity intentionally providing differentiated service that's of lower quality through their Chinese company, messed it up by not even having their global editor recognize the local version number, while forcing everybody to eat it up. It's not about China, it's about the service quality parity.
     
  8. DragonCoder

    DragonCoder

    Joined:
    Jul 3, 2015
    Posts:
    573
    Would tend to believe there are law-related reasons for that "lower quality of service". They surely haven't made this separation for fun. It required effort and cost.
    It is common that western companies have to treat chinese customers different. Just like europeans sometimes too (data prptection laws in that case).
     
  9. ZenTeapot

    ZenTeapot

    Joined:
    Oct 19, 2014
    Posts:
    48
    It is obvioulsy not the case, since i actually live in this case.
     
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