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Checking " Muscles " after rigging model .

Discussion in 'Animation' started by mabell922, Nov 10, 2014.

  1. mabell922

    mabell922

    Joined:
    Nov 10, 2014
    Posts:
    1
    Anyway to record the motions in real time , as you check a rig , and save as animations ?
     
  2. shaderop

    shaderop

    Joined:
    Nov 24, 2010
    Posts:
    942
    Welcome to the forums!

    Regarding your question: Yes.

    Need a more detailed answer? Add some context to your question. Like, I don't know, what software package your're using, from where you're getting that motion data you want to record, how is this even related to Unity, etc.
     
    theANMATOR2b likes this.