Is there a way to check if an update of the real-time global illumination has been scheduled and/or when one has been completed? I know there is DynamicGI.isConverged, but that only tells me if an update is going on right now. For example after changing materials it takes a few frames before DynamicGI.isConverged becomes false. If I update reflection probes immediately after changing materials, sometimes they'll capture a false view of the scene as the GI update hasn't happened yet. I guess I could just keep checking every frame if isConverged becomes false and then fire an event or something once it becomes true again but that doesn't feel very efficient. Is there a better way?