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CheckDisalowAllocation Fatal Error

Discussion in 'Unity 5 Pre-order Beta' started by LorenBednar, Dec 17, 2014.

  1. LorenBednar

    LorenBednar

    Joined:
    Dec 17, 2014
    Posts:
    1
    Hello,

    When attempting to stop a scene, this error pops up. "Quit" closes Unity.

    Thank you for your time
     

    Attached Files:

  2. KEngelstoft

    KEngelstoft

    Unity Technologies

    Joined:
    Aug 13, 2013
    Posts:
    1,321
    Please file a bug report. Thanks!
     
  3. Lloyd_RedironLabs

    Lloyd_RedironLabs

    Joined:
    May 17, 2013
    Posts:
    333
    I'm getting this all the time in Unity 4.6. I've filed bug reports starting in October, with no response.

    Essentially, in my case, I have a singleton marked as do-not-destroy. In 4.5. and earlier, it ignored this, and when you moved the editor to the background it would kill your singleton anyway.

    In 4.6 this is made worse, in that when it kills the singleton, now Unity Editor crashes.

    Also, on a side note, shouldn't it be "CheckDisallowAllocation", Disallow is the inverse state of Allow.
     
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