Search Unity

  1. We are migrating the Unity Forums to Unity Discussions. On July 12, the Unity Forums will become read-only.

    Please, do not make any changes to your username or email addresses at during this transition time.

    It's still possible to reply to existing private message conversations during the migration, but any new replies you post will be missing after the main migration is complete. We'll do our best to migrate these messages in a follow-up step.

    On July 15, Unity Discussions will become read-only until July 18, when the new design and the migrated forum contents will go live.

    Read our full announcement for more information and let us know if you have any questions.

Question Chat History

Discussion in 'Friends' started by MiTschMR, Apr 21, 2023.

  1. MiTschMR


    Aug 28, 2018
    Currently, when using the chat feature, both users have to be online (understandable) and upon receive it raises an event. Will it be possible to get the chat history of a relationship without having to store it for each and every friend one user has across the game scenes (because otherwise they would be lost when going back to the menu)?
  2. Patrick_Janeiro


    Unity Technologies

    Jun 9, 2021

    The documentation should be more clear about this but the message feature, but it is not intended to be a fully fledged chat solution but rather a quick fire and forget messaging system. For a full chat feature you can look into Vivox Text as a solution.

    Otherwise you would need to almost build yourself a storage queue for incoming messages as mentioned above.
    unity-ptrottier likes this.