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Discussion in 'Assets and Asset Store' started by BitsplashIO, Jan 11, 2017.
Why not ? please check again and contact me with more info on firstname.lastname@example.org
Some demos were changed since this was posted. contact me in email@example.com with your invoice Id .
I will send you the base scene for the demo.
Hi. How can I make this chart? I don't see it in example folder. Any advice? Thank you very much. Your asset is great!
Go to the theme folder in themes/3d/Bar/theme2/preset1
follow the Stack Bar section of the online manuual to make it look like this.
if you are having any issues feel free to contact me at firstname.lastname@example.org
This demo 2D realtime graph need three cameras？I worry performance 。
1.How I set realtime graph size ?
2.Would I have know the performance of this realtime graph demo and count of camera？http://prosourcelabs.com/ChartAndGraphDemos/realtime_Demo_2/index.html
This demo has 3 cameras , mostly because it has a blur effect. You can set up a chart with one camera also.
If you want another sample of a streaming graph chart.
Go to Chart And Graph/Tutorials/Stream Graph
This would be a better example for you.
If you have any issue please contact me at email@example.com
I got this error after some hours running. The app is updating GraphChart data. This data it’s looping (it’s a fixed data) for 2 hours, at some point it crashes with the following stack.
It’s really critical because this is an app that has to be running for days and days. I don’t know if you have some leak that may appear after some hours running.
StackOverflowException: The requested operation caused a stack overflow.
at (wrapper managed-to-native) UnityEngine.Transform:SetParent (UnityEngine.Transform,UnityEngine.Transform,bool)
at ChartAndGraph.AnyChart.FitCanvas () [0x00095] in <09f11ace89a84bec93ed04f8ddad2742>:0
at ChartAndGraph.AnyChart.GenerateChart () [0x00090] in <09f11ace89a84bec93ed04f8ddad2742>:0
at ChartAndGraph.AnyChart.Update () [0x00023] in <09f11ace89a84bec93ed04f8ddad2742>:0
at ChartAndGraph.ScrollableAxisChart.Update () [0x00000] in <09f11ace89a84bec93ed04f8ddad2742>:0
at ChartAndGraph.GraphChartBase.Update () [0x00000] in <09f11ace89a84bec93ed04f8ddad2742>:0
at ChartAndGraph.GraphChart.Update () [0x00000] in <09f11ace89a84bec93ed04f8ddad2742>:0
(Filename: <09f11ace89a84bec93ed04f8ddad2742> Line: 0)
I replied to you email. Please make sure you update to the latest version of Graph And Chart And stable unity.
If you have any issues after I'll help you and fix any issue ( contact me through mail it's the best way).
You have effectively a leak in that method.
Could you fix it and send me the snippet? Thanks.
Again , please do what i requested and contact me through the email. It is easier for me to follow issues via email.
Thank you for reporting this issue. If anyone else comes across this please contact me at firstname.lastname@example.org and i will send you the fix.
I am submitting a fix to the asset store and it should be available there in a couple of days.
I'm trying to show a frankly ridiculous amount of datapoints on the screen, but I'm getting an error already at 5750 points claiming "Mesh can not have more than 65000 vertices".
I've looked through the code where it crashes, and attempted to change the index format of the mesh to int32 in Graphics.cs but that doesn't seem to affect it.
Is this something you think can be easily fixed, or is this more of an in depth problem?
Contact me at email@example.com and explain what you changed , I can help you with this.
thanks for the great asset! I would like to know whether it is possible to have DateTime on the x-axis and a curve. It seems that only AddPointToCategoryRealtime method can take DateTime as an argument, but not AddLinearCurveToCategory.
you can change any datetime to double value like this : ChartDateUtillity.DateTimeToValue(<DateTime>);
thanks for your asset - it helps a lot
I would like to know whether it is possible to add categories in the code and not only in the Inspector. I have a lot of different categories for a graph chart and they also change within the time - so I would prefer an automatic solution then manually tipping every category in the inspector.
Thank you for your help!
You can do that by calling chart.DataSource.AddCategory and chart.DataSource.RemoveCategory.
for each chart you enter the same parameters in the inspector. Contact me on firstname.lastname@example.org
for a more elaborated explanation if you need.
Love the asset, its really useful!
I've been trying to get some horizontal bar charts working. I used the ChartOrientated enum to align the chart horizontally, but it seems that this breaks a lot of other things (labels, axis/s, positioning).
I've ran though the code adding a few fixes to solve these, but wondering if there is a better way to do this/a release coming that will solve these? or specifically if you have a fix for getting the axis lines/labels to rotate nicely?
This is an old feature that is not supported anymore. The way to go about this is to rotate the chart 90 and then add a text prefab rotated at -90.
How do I edit/change material/color on the canvas graphs?
Im using the scene from graph chart tutorials folder.
Use these methods to do that :
I have tried the solution with the Prefab for the axis label rotation, unfortunatly it didn't worked out.
The rotation value in the inspector is still 0, even though the right VisAxisText90Degrees is cloned.
contact me on email@example.com about this
Hello Sir. I need some clarification about the 2D chart. I need to load that 2D chart inside of Canvas it is possible or not
Yes , it is possible.
Hello! tell me how you can make horizontal columns and text with your plugin?
Like this, but with horizontal text.
set the prefab rotation for the text prefab to align the text. Look two answers above. If you are having trouble contact me on firstname.lastname@example.org
hi @ProSourceLabs can i pay you $20 to make a simple graph with my assets?
please contact me at email@example.com with full details
Is there a public way to get the raw data in the DataSource?
I need to save everything to a .csv
Hi there, you can use graph.DataSource.getPoint
However it is best to keep the Model and View sperated , so you only feed the data to the chart and store it on your own arrays.
for any more info contact me at firstname.lastname@example.org
Hi, we recently bought your asset but are experiencing some problems. I am trying to create a scrollable and zoomable 2D graph with a somewhat bigger amount of data points. Here are my problems:
1. When scrolling in the graph by pressing the mouse button, the graph seems to scroll too fast for the amount of scrolling I did. I think this is a bug and I fixed it by changing some code in the HandleMouseDrag() function in ScrollableAxisChart.cs. Maybe you can take a look at that.
2. When scrolling in a 2D graph the graph seems to update a lot slower, the more points are seen. At just around 100 shown points the fps drop to around 15 when scrolling. We really need this to be fast. What can I do?
3. I want to make a zoomable graph but couldn't find any documentation in your manual / code in order to achieve this. Maybe I missed something. How can I do this?
Please contact me through email@example.com . with all details on the setup of your project and details of the issues your are experiancing.
1. possibly the graph scale is not 1.
2.This should not happen. I suspect something is causing a full redraw of the chart every frame. show me the relevant parts of the code in email
3.you can change the ViewSize property of the graph. it has one for horizontal and vertical. I.E:
graph.DataSource.VerticalViewSize = <size>;
Having issues with auto scroll of the horrisontal axis.
basically I want to have the resolution of 60 secs , 5 min, 15, an hour.
I got the Horisontal Axis unit as I want, and the view size appears to be correct. But the ViewOrigin is never correctly aligned.
When I want to have a size of 60 sec the data is lagging about 1-2 seconds behind the minimum view.
5 min its about centre, 15 almost at the end.
Before I start defining the first category I put the timestamp of the initialisation as DataSource.HorizontalViewOrigin
1. is the graph.ScrollableData.HorizontalViewSize/ViewOrigin a modifier of graph.DataSource.HorizontalViewSize/ViewOrigin?
2. How is the auto scroll offset calculated, I sorta got it going by experimenting in the editor, but never were able to correctly recreate it. Is there an internal update/even that has to be run first?
3. Should I just disable the Autoscroll and calculate the offset myself?
I think it is best if you contact me on firstname.lastname@example.org with code samples and images of your issue.
Generally the auto scroll will have the offset set at the last point in the graph. Notice that scrolling is different from view origin. the view origin is where the axis begins.
Version 1.6 is up to the store. It include a new chart ( currently in beta)
2D Candle Chart with Streaming support:
1. Is it possible to toggle a categories visibility on/off in the 2d line chart? (all i'm seeing at the moment is remove the materials that render the lines & points)
2. And If it's possible to toggle a categories visibility, is it also possible to have the graph resize to the remaining visible categories
You can keep the data and then remove and add the category.
Once you remove a category and set the view to automatic. The view should resize to the remaining categories. If for some reason the current behviour does not fit your exact needs , you can simply turn off automatic view and set the view size manuualy:
Graph.DataSource.HorizontalViewSize = <size in units>;
Graph.DataSource.ViewOrigin = <beginning of the axis>
Graph.HorizontalScrolling = <scrolling in units>
First of all, this plugin is pretty good.But I have some problems in use, I hope I can get your help.Now I need to display a large amount of data in real time in the broken line graph. According to the code programming in Mannual, the data can be displayed, but the remaining data will not be displayed when it is displayed to the given data, and there is no rolling effect of the broken line graph.How should solve excuse me?
After trial, when there is a large amount of data, the data of the horizontal axis can be moved, but this is not an ideal effect. I hope that only the polyline graph is moving but the number of the horizontal axis is not. How can I solve this problem?
I have answered your email. Please try to show me an illustraion (on email) of what you are trying to do. It's hard for me to understand what is the issue based on your description.
Is it possible to get information about the data dimensions/ranges displayed (using the Bar3DSimple in VR)? i.e. once I feed my data in, I'd like to superimpose some objects over the chart at certain heights/positions. e.g. the Y height (in world space) of the highest bar in the chart. I can get this using my own calculations of course but wondered if there was an API to get this info e.g. once all scaling is taken into account.
No big deal if not . Superb asset BTW!
Is it possible to dynamically reorder groups in a bar chart based on their values? I want the groups to move according to their ascending order.
As answered in email :
Let’s say you have a key value collection with a group name and value. You can do the following :
foreach(var pair in collection.OrderBy(x => x.Value))
//set the value from pair.value
This will be the way to go about this.
I have an error that is mainly in relation to iOS, that have been lighting up our hockeyapp crash report lately:
Screen position out of view frustum (screen pos 340282346638528859811704183484516925440.000000, 340282346638528859811704183484516925440.000000) (Camera rect 0 0 2224 1668)
at UnityEngine.RectTransformUtility:ScreenPointToLocalPointInRectangle(RectTransform, Vector2, Camera, Vector2&)
We've had this problem with our own code as well, and have had to fix it by adding checks for whether there are any valid Input.touches, and use that instead of Input.mousePosition, for whenever the environment is ios (or, I assume, other touch devices).
Hi there,can you please contact me on email@example.com and explain what you did with your own issue ? as far as i understand this could happend if there is no active camera on camera switches etc.
on 78 line,OnDestroy spelling mistake,Now it is "OnDestory"