Hello, I am new in unity, I started developing a lan multiplayer hide and seek using network lobby manager and network discovery. I have a sub panel UI for character selection in my lobby and a player list, when i tried to get inside the play scene character chosen by player was sync. my problem is when I'm trying the game in my android phone and to other phone it connects in lobby without problem but when in play scene the phone that act as host is not spawning his player prefab. p.s when i tried playing it in unity and connect it in my android phone it works fine. also it has a warning when i am choosing my character "trying to send command without authority"