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Character run then jump down 1m and continue running with only two animations.

Discussion in 'Animation' started by lordtez, Sep 9, 2021.

  1. lordtez

    lordtez

    Joined:
    Nov 19, 2019
    Posts:
    3
    Is it possible for a humanoid Animation Type to transition from a run animation to a jump down 1m animation , and then have the character transition back to the same run animation without it transitioning back to to height of the original run. Basically I want my character to run, jump down 1m and continue running with only two animations.

    I've currently got it working by having two run animations; one of them having a Root Transform Position(y) offset set to 0, and the other run animation offset to 1.

    Can I somehow just use one run animation in the animator instead of two. Hope this makes sense.

    Cheers
     
    Last edited: Sep 9, 2021
  2. lordtez

    lordtez

    Joined:
    Nov 19, 2019
    Posts:
    3
    Problem solved. :)