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Character preview good, ingame awful.

Discussion in 'Animation' started by kanga, Nov 18, 2013.

  1. kanga

    kanga

    Joined:
    Mar 22, 2010
    Posts:
    225
    Hi
    Unity 4.2
    My mecanim animations work well on my character in preview but ingame the feet go together to match the standard footspacing of an average humanoid. Its like retargeting isnt working. Also arms get tucked in so they go through my model's body. Its something I am missing I am sure.

    Any help appreciated.
    Cheers
     
    Last edited: Nov 18, 2013
  2. kanga

    kanga

    Joined:
    Mar 22, 2010
    Posts:
    225
    Oh dear I found out what it is. Somehow I have to deactivate feet IK ingame,... ugh :)
     
    theANMATOR2b likes this.