Hi everyone. I am currently working on trying to create decent real-time muscle deformation to run in Unity. I currently have a demo running on my website. WARNING: I have not profiled this at all, so I have no idea how it might run on an Intel integrated graphics chipset. http://6ixsetstudios.com/resources/muscles.php I still have a couple of bugs to iron out, but it is in a more or less showable state. The next step will be to combine the animation data with physical simulation on the body to have limbs react to physical forces while animating.