Hello I'd like to ask how to create a character that would react to a gun. Let's say i have a character created and animated in blender ( walk,run,idle animations ) the character has Inverse Kinematics applied to legs. How could i create it so that when i create a gun in Unity and animate it inside Unity. arms of the character move with the animations ? For example the relowding animation of the gun plays -> characters arms will move with the animation of the gun or when the player is shooting, make the arms react to recoil of the gun. I am using free version of Unity. Could somebody help ? or point to a video or website ?