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3D Character Design

Discussion in 'Art Assets In Progress' started by fyrearms4luvn, Jan 15, 2022.

  1. fyrearms4luvn

    fyrearms4luvn

    Joined:
    Oct 24, 2021
    Posts:
    1
    PawnV2.png Pawn.Front.png Pawn.Side.png Pawn.Back.png PawnV2.png (Not sure if I'm in the right place) I'm hoping to make this model into a playable character, however I'm not much of an artist, can't tell what would compliment the character in terms of proportions and color scheme, would really like some feedback. Basics of this character, she is a robot named Dawn (who is a mass produced Pawn soldier) her goal is fight her way to the opposing kingdom and defeat the Queen, WIP!
     
  2. jjejj87

    jjejj87

    Joined:
    Feb 2, 2013
    Posts:
    1,115
    Hey mate, I am guessing this is your early work so congrats! Seems good to me. My advice if you want to add more quality:

    Assuming that this robot was mass produced it should have some nuts and bolts, injection lines etc. Think how it would be manufactured, assembled and packaged. Then add those details. For example. the leg would have internal mechanics so that it can walk right? Like cables, joints etc. It would also need a way to be serviced right? So try to split the leg into two parts, instead of one large cylinder.

    Check this gundam model out
    https://cdn.shopify.com/s/files/1/0472/1429/7256/files/2_1_1500x.jpg?v=1636758626

    The modeller added many details with the same idea.

    Or even this
    https://i.pinimg.com/736x/56/1b/11/561b11c71ee61ddef78da5a8f1e4b895.jpg

    Hope this helps