Hey everyone! So the newest update has been approved by the Unity Asset Store! The approval time is actually faster than I expected, and I haven't updated the documentation yet Version 1.55 is now available on Asset Store Changelog: New Shaders: Diffuse (Affected by 3D light) New Shaders: Sprite Lit Preview (Affected by 2D light) New Animations: - Sprint - Climb Up - Climb Down - Attack Punch - Attack Kick UPDATE WARNING: Reorganized some assets and folders. It's highly recommended to remove the old version before updating. And make sure to back up first! Sprite Lit Shader Preview Why is it preview? Well because the 2D render pipeline itself is still in preview/experimental. It was tested and should works with: - Unity 2019.3.0 - Lightweight RP 7.1.6 - Shadergraph 7.1.6 As it is still in preview, expect some bugs. And we won't be focusing our efforts on it until the 2D render pipeline is out of experimental stage. How to use the new shaders You can either change your saved prefab's materials. Or you can change the default materials used by CC2D (I wouldn't recommend this, as it'd be harder to see the actual color when creating characters). You can find the default materials in "Assets/CharacterCreator2D/Data/Materials". Use the 'Character Skin' shader on Face and Skin materials. And use the 'Armor Recolor' shader on the rest of the materials. PS. Don't flip characters by rotating Y axis by 180 when using the Diffuse shaders. As it will show the wrong normals and the lighting will looks wrong. Flip by scaling the x to negative instead. So that is all for now! Let us know what you think! I will soon begin to update the online documentation to the newest version.