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Character animation issue on build

Discussion in 'Editor & General Support' started by impul101, Sep 1, 2015.

  1. impul101

    impul101

    Joined:
    Feb 8, 2013
    Posts:
    21
    I have a simple animation of a character walking on screen and facing the camera. It looks great in the editor, however when I build it out (EXE) the character is way off position. I am using a walking and turn animation with root motion. Any ideas?



     
  2. karl_jones

    karl_jones

    Unity Technologies

    Joined:
    May 5, 2015
    Posts:
    8,227
    What platform are you building for? Have you tried building with animation turned off, does it still happen?
     
  3. impul101

    impul101

    Joined:
    Feb 8, 2013
    Posts:
    21
    I am building for Windows platform. The positioning the same (no movement) with the animations turned off. Thanks
     
  4. Aurore

    Aurore

    Director of Real-Time Learning

    Joined:
    Aug 1, 2012
    Posts:
    3,106
    What aspect ratio are you using in the game view in the editor?
     
  5. impul101

    impul101

    Joined:
    Feb 8, 2013
    Posts:
    21
    I am using 16:9.
     
  6. impul101

    impul101

    Joined:
    Feb 8, 2013
    Posts:
    21