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charachter stuck in the ground when i start animating

Discussion in 'Animation' started by darkweirdo02, May 28, 2019.

  1. darkweirdo02

    darkweirdo02

    Joined:
    May 25, 2019
    Posts:
    1
    hi , i want to do a zombie walk cycle in unity for my game but when i click on the keyframe record red button in animation , my zombie just get in a weird position and teleports in the ground. does anyone have any solution i can try so that my zombie dont do this? i tried to put it back where it was to my first frame but the rotations are locked.thx for the help!