Hi, might be a stupid question, but I haven't been able to figure out how to change the text for the TextMeshPro Text in my UI via script. I tried: TextMeshPro mText = gameObject.GetComponent<TextMeshPro>(); mText.text = "test"; gets me the error: Object Reference not set to an instance of an object. Same with mText.SetText("test") and TextMesh mText = GameObject.GetComponent<TextMesh>(); mText.text = "agdsf"; just says, there's no TextMesh attached to the GameObject. Script attached to the GameObject and using TMpro. It works if i create it as a 3d object, but not as part of the UI. Not quite sure what I'm missing, looked over the script tutorial for the plugin and there it's just written as stated above. Thanks!