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Changing platforms to 3D in a 2D platformer - how to approach this?

Discussion in '2D' started by bernardp, Jun 24, 2019.

  1. bernardp

    bernardp

    Joined:
    Apr 28, 2017
    Posts:
    23
    I'm thinking of changing my 2D platformer a bit - by changing the 2D platforms to 3D.

    Basically, the only thing that I want to transform to 3D are platforms and moving the camera under a certain angle to accomodate the new 3D platform visuals. Everything else - player, enemies, environment details (trees, rocks) will stay 2D.

    How could I approach this? Is it enough to create 3D platform prefabs and use them instead of existing ones and play with camera position or is there more to it?