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Question Changing AxisDeadzone for current device

Discussion in 'Input System' started by wrabenstein, Nov 5, 2020.

  1. wrabenstein


    Oct 29, 2020
    I've been stumbling across that issue for several hours but couldn't find a fitting solution.

    What I want is, to access my current device (e.g. Gamepad.current), accessing their processors and editing their AxisDeadzone by using c#.

    However: It is possible to do this by changing the default deadzone
    InputSystem.settings.defaultDeadzoneMin = 0.5f;
    but I couldn't find a solution for each device unless I create a new one.

    Would be great if someone stumbled across that issue and already found a solution for that.