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Changing "Always Included Shaders" by script

Discussion in 'Scripting' started by maxxa05, Dec 26, 2017.

  1. maxxa05

    maxxa05

    Joined:
    Nov 17, 2012
    Posts:
    186
    Is it possible to modify the "Always included Shaders" list by editor script? I'm using asset bundles and it seems like it's my only option for all shaders to be accessible from my streamed scenes. Adding all the needed shaders by hand to the list is a long process. Is that possible?
     
  2. LukasR_Innoactive

    LukasR_Innoactive

    Joined:
    Nov 22, 2017
    Posts:
    8
    Same problem here