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Changes on one git branch triggers builds for all branches.

Discussion in 'Unity Build Automation' started by GarthSmith, Jan 7, 2019.

  1. GarthSmith

    GarthSmith

    Joined:
    Apr 26, 2012
    Posts:
    1,240
    Hello!

    For about a week now, changes to our develop branch will trigger builds for our master and release branches.

    Here is a Slack announcement that a build was "Started By [Detected Changes]".

    upload_2019-1-7_12-25-26.png

    Yet when I go to check the changes in the Unity Cloud Build history, there are no changes to be found.

    upload_2019-1-7_12-25-56.png

    We've only made changes to our develop branch. Not to any release branch.

    This leads to a lot of unnecessary builds, and delays while queued builds wait for these unnecessary builds to finish.

    Is anyone else experiencing this? I'm guessing Unity would see a huge spike in queued cloud builds if this is happening for everyone.
     
  2. ollieblanks

    ollieblanks

    Unity Technologies

    Joined:
    Aug 21, 2017
    Posts:
    460
    Hi @Garth-Smith,

    Thank you for reporting this, I agree this is concerning.

    I have been unable to reproduce this behaviour with a Github authenticated project or a self hosted SSH Key authenticated Git repository. Perhaps there is something specific to your setup that I am missing.

    So that we can investigate further and review your particular configuration, can you please log a support ticket via the Cloud Build section of the Developer Dashboard?
     
  3. GarthSmith

    GarthSmith

    Joined:
    Apr 26, 2012
    Posts:
    1,240
    Last edited: Jan 8, 2019
    ollieblanks likes this.