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Changes in behavior of AnimatorIK while editor is stopped

Discussion in '5.6 Beta' started by K16, Mar 22, 2017.

  1. K16

    K16

    Joined:
    Mar 22, 2017
    Posts:
    1
    Hello.

    I confirmed it with 5.6.0f1, but it is consultation about the problem that IK is working differently from the previous version.
    IK does not work when Animator.Update is called while the editor is not playing.
    OnAnimatorIK will not be called.
    It works fine with 5.5.2f1.

    5.5.2f1
    Editor playing: It works
    Editor stopped: It works

    5.6.0f1
    Editor playing: It works
    Editor stopped: It does not work

    Was this intentional change made?
    Is there a way to make it work even while the editor is stopped?
     
  2. pierrepaul

    pierrepaul

    Unity Technologies

    Joined:
    Jun 19, 2012
    Posts:
    162
    Thanks for finding this is a bug. im working to fix it for 5.6

    pp