Hello Unity, from your documentation: > The user cannot change the field of view during runtime, because this behaviour is known to induce motion sickness. Now that we're all big boys can we remove these kinds of training wheels, please? I would like an engine which supports me in implementing my own ideas. It's pretty common for flight sims to allow the player to zoom their camera in on cockpit instrumentation, distant targets, etc, to compensate for the lack of resolution in the headsets, for example. It's never caused me any motion sickness, either, and I dislike that you remove this choice from me.