Hi, I am trying to add a cheat to a client app that lets you change the url of the catalog at runtime. For example: I "build Player Content" and upload it to bucket 1, the client is set to look for the catalog in bucket 1. then I make some changes to the content and do a "build for content update" and upload the new files and catalog to bucket 2. Now with the cheat set to bucket 2 url I want the app to get the bundles from bucket 2. I tried with LoadContentCatalogAsync using the url of the json catalog in bucket 2, nothing happens, if I remove my assets from bucket 1 the app complains that it cannot find them in bucket 1. Do I have to clean up my catalog data then call LoadContentCatalogAsync? or refresh it after? I do this so we can test a client version (possibly live) against a possible content update without touching the original set of data or catalog. Thank you.