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Change PhysicsShapeAuthoring.CollisionFilter after conversion

Discussion in 'Physics for ECS' started by libra34567, May 2, 2020.

  1. libra34567

    libra34567

    Joined:
    Apr 5, 2014
    Posts:
    62
    Hi Guys, I wonder how could I change the converted property of PhsicsShapeAuthoring "CollisionFilter". after the gameobject is converted into ECS?. As my game is multiplayer and the collisionFilter is run time generated.

    Much Thanks!
     
  2. steveeHavok

    steveeHavok

    Joined:
    Mar 19, 2019
    Posts:
    481