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Change in tutorials for unity 5.0

Discussion in 'Getting Started' started by twilightZone, Apr 10, 2015.

  1. twilightZone

    twilightZone

    Joined:
    Oct 10, 2014
    Posts:
    30
    Hello all,

    That is my first post, so please excuse me if it is a stupid question.
    I am a beginner and I am trying to learn unity with the tutorials.
    In Roll-a-Ball it seems that the code must be changed
    for example
    rigidbody.addForce(vector3);
    must be now
    GetComponent<Rigidbody>().AddForce(movement);

    is there a place where I can find the main changes in Unity 5.0 ?

    Thanks a lot
     
  2. proandrius

    proandrius

    Unity Technologies

    Joined:
    Dec 4, 2012
    Posts:
    544
    Unity 5.0 should change these kind of things automatically (if you didn't click cancel on auto updater).
     
  3. twilightZone

    twilightZone

    Joined:
    Oct 10, 2014
    Posts:
    30
    Thanks a lot for your answer.
    I saw that, but have you a text that explains the various changes for a beginner ?

    Thanks a lot
     
  4. proandrius

    proandrius

    Unity Technologies

    Joined:
    Dec 4, 2012
    Posts:
    544
  5. twilightZone

    twilightZone

    Joined:
    Oct 10, 2014
    Posts:
    30
  6. Kiwasi

    Kiwasi

    Joined:
    Dec 5, 2013
    Posts:
    16,860
    You'll also note the video on adding text is obsolete. Here is an updatedish version.