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Change blend tree in runtime from script?

Discussion in 'Animation' started by YellowRabbit111, Sep 24, 2013.

  1. YellowRabbit111

    YellowRabbit111

    Joined:
    Sep 19, 2013
    Posts:
    1
    Hi,

    Is there a way to change animation clips in Animator's blend tree during runtime?

    I need to get access to a specific(in my case inactive) blend node and change some of it's parameters (animations) at runtime. Otherwise the blend tree would be ridiculously large.

    Thank you.
     
  2. thevicemask

    thevicemask

    Joined:
    Dec 23, 2023
    Posts:
    6
    o_O Unity official ?