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Change blend time on the fly

Discussion in 'Cinemachine' started by Misscelan, Jan 19, 2021.

  1. Misscelan

    Misscelan

    Joined:
    Mar 8, 2013
    Posts:
    176
    Hi,

    I have these cinematics that use their own cameras, when the cinematic is done they will blend to the normal gameplay camera, but I have the option to skip the cinematic at any stage, in such case I would not like to blend but to cut to the gameplay camera.

    What would be the best approach to do this?
     
  2. Gregoryl

    Gregoryl

    Unity Technologies

    Joined:
    Dec 22, 2016
    Posts:
    7,658
    If you just stop the timeline, control will be returned to the gameplay camera without blending.
     
    Misscelan likes this.
  3. Misscelan

    Misscelan

    Joined:
    Mar 8, 2013
    Posts:
    176
    Thanks @Gregoryl ! I had a default blend different from "Cut" in the brain and bacuse of that it wasn't working :oops: