Hello, I have been trying to figure out a way to easily test our funnel logic by doing multiple playthroughs of our game on the same system. Is there an easy way to change my dev system's identifier so Unity Analytics will see it as a new user/machine when I reset our game and do another playthrough? I've seen this: https://docs.unity3d.com/ScriptReference/Analytics.Analytics.SetUserId.html ...but the documentation for its use (and even what exactly you pass for "userId") is a bit... sparse Can I just pass a random int? Is the unique id something I change in Windows 10 (and is that what Unity is using for its ID)? Thank you for any suggestions!