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Audio Chainsaw Revving

Discussion in 'Audio & Video' started by kqmdjc8, Jan 4, 2019.

  1. kqmdjc8

    kqmdjc8

    Joined:
    Jan 3, 2019
    Posts:
    102
    Hello, Im totally new to sounds in Unity. I need to make realistic Chainsaw Revving. Is it good idea to make like 4 sounds:
    - chainsaw_normal
    - chainsaw_revvingUp
    - chainsaw_revving
    - chainsaw_revvingDown

    Will it sound reallistic if I transition between those sounds?
     
  2. JuozasK

    JuozasK

    Unity Technologies

    Joined:
    Mar 23, 2017
    Posts:
    84
    Well the best way to find out is to try :))
    You might also want to add chainsaw_Start and Chainsaw_end
     
  3. Docaroo

    Docaroo

    Joined:
    Nov 7, 2017
    Posts:
    82
    One other trick that people will use for revving engines is to have different loops at different RPMs and then blend between them. This is because if you simply pitch shift the loop too much it'll sound off.

    E.g. You might have:

    Chainsaw start -> goes into loop
    Chainsaw loops at different revs ... then use pitch shifting and blending (FMOD or Unity) to shift between low to high revs
    Chainsaw end