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Question ChainIK - how to change influence on bones but keep the target

Discussion in 'Animation Rigging' started by PIXELFLIPPER, Apr 5, 2023.



    Jan 8, 2019
    Hi I am looking for hint on how to change the influence on part of the bones. I would like to have the chain to follow the target but stay unmodified on the base. Just like the green line on the screen below:

    I was trying to use MRotation on first 3 bones but this completly destroyed the ChainIK rig. Would be nice to have some kind of Curve to set which part of the simulation is changing more or less.