Unity be like: "We will release those code and see what happenes" When bugs popups: "Oh, well create bug report" When you created bug report: "Oh, well, sorry we cannot repro it with logs you sent to us. Now you are working on us! Create step-by-step repro, attach your project. Repeat 100 times for every bug we will release to you with LTS". Im okay with repro bug politic on the one side, but from another I feel like I should work for free on Unity Team to make bugs fixed. But for what? For low-performance editor? Closed-source engine? For abandoned and broken assets on the asset-store? For 4 years of &&anonymous&& ??? For three fields doing nothing in Ragdoll Builder for decades? etc-etc-etc... NO, f****k this.