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Bug Certain Android devices render 3d objects incorrectly on ARCORE

Discussion in 'Android' started by tesuji-games-inc, Mar 18, 2021.

  1. tesuji-games-inc

    tesuji-games-inc

    Joined:
    Nov 17, 2017
    Posts:
    4
    Hi everyone,
    We use ARFoundation and have built the the product to an apk. On certain devices the 3D game objects that are being rendered in the ARcore plane do not render nicely. Its as if the textures are not compressed right or that the shader is broken...

    These carrots are not rendered correctly( doesnt look like a carrot, just a solid color:

    here on another device it is rendered correctly ( you can see different colors on the carrots, aka they look dryed out... which is correct):

    We have tried ETC compression with no success.
    It looks great on a Samsung A8 but a Samsung S8 shows the problem as does a Goolge Pixel3

    Thanks for any insight!
     

    Attached Files:

  2. danUnity

    danUnity

    Joined:
    Apr 28, 2015
    Posts:
    229
    What shader are you using? are you on the standard pipeline or URP?
     
  3. TreyK-47

    TreyK-47

    Unity Technologies

    Joined:
    Oct 22, 2019
    Posts:
    1,822
    This seems to be more specific to Android, rather than AR - moving thread to our Android forums.