Heya folk. Coming here with an issue that's probably as old as time. I moved recently from an entirely 2d-based project to 3d, and while it's been smooth sailing for the most part, there are some hurdles with the camera that have been giving me a headache lately. My ortographic camera is angled (it was easier to angle the camera instead of angling all my objects), rotated by 25x 7.5y, standing at a distance of -200z units. Give or take. I can move the camera just fine translating its position using WASD inputs, however: I want to center the camera on an object in my mostly 2d plane, but the inclination means that I'm also working with the Z position of the camera and I can't just say "lol camera position = object position". Example of camera manually centered on an object. https://i.imgur.com/f5mkEC0.png And the values of that object https://i.imgur.com/KinO9I0.png Note the object's Z value never changes. They move in a X Y grid. Any idea how I could get those numbers? Thanks a bunch.