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Question Center screen reticle in VR

Discussion in 'VR' started by RoryS, Jun 8, 2021.

  1. RoryS


    Jan 11, 2020

    I´ve been trying for a few days to have an image in the center of my user's view with a little reticle that would help him aim to interest points that would activate after a second or two. When I try on editor mode everything works fine, but with the Oculus it wont work. I´ve read that you cannot have an overlay canvas, and my first workaround was to add a second camera as child of the oculus camera in order to render that UI, but this wont work in my project because we are streaming the whole thing and we need the reticle on the stream (now it doesnt work because it is in another camera). I'm pretty sure there has to be a way to have a crosshair/reticle. I've seen documentation about an OVRGaze prefab but it doesnt seem to exist on the latest oculus integration package. Any clue? thanks a lot