1) In Older Version I haven't this Problem. Center of GameObject was where The Parent was. source unity3d.com The Hierarchy and Parent-Child relationships 2) In new Versions Center is between GameObjects I want Create Empty GameObject and place it on my hand, it's help me set position and rotation Weapon. But the Center is displaced, when I add Child(Sword)... Is there any solution to Keep Center in the place where is Parent?