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Cat/Quadruped Third Person Controller Issues

Discussion in 'Editor & General Support' started by anthony-pinskey, May 8, 2017.

  1. anthony-pinskey

    anthony-pinskey

    Joined:
    Dec 23, 2016
    Posts:
    17
    Hey all!

    I've been working with the default character controller in Unity and it works great but I am now having issues with its default Capsule Collider. When my Cat character tries to jump or go through certain spaces the tops of the capsule is too high or it's face goes into a wall because it's not wide enough.

    There doesn't seem to be any documented info out there on a good four legged third person character controller setup. Can anyone point me in a good direction?

    Must Quadrupeds use a rigid body setup?

    Thanks to all with any advice!
     
  2. CallanCaustic

    CallanCaustic

    Joined:
    Apr 29, 2020
    Posts:
    1
    damn no response? ik this was like 3 years ago but have you figured it out?