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Castles - with online play!

Discussion in 'Made With Unity' started by StarManta, Oct 11, 2007.

  1. StarManta

    StarManta

    Joined:
    Oct 23, 2006
    Posts:
    8,775
    Now that 2.0 is public, I can finally give you....


    CASTLES

    Take control of one of three Castles to build up resources, cast your spells, and defeat your enemies.

    Featuring online play utilizing Unity 2.0's networking functionality, and many other new features of Unity 2.0!





    Have fun!

    Play it now!

    For any of you who are on irc.freenode.net, I'm sitting in #lastbastiongames to discuss the game.

    Enjoy!
     
  2. StarManta

    StarManta

    Joined:
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    Hm.... someone has a game up called "MyGame"... I'm getting the error when I try to connect:
    NAT target 209.6.183.37:62370 not connected to NAT facilitator 83.221.146.11:50001

    Which....I dunno whether that's your network or my code (or Unity's code.... no never! ;) ) But... With this (and anyone else having network issues), please let me know on AIM (StarMantaAV) or IRC (irc.freenode.net #lastbastiongames) so we can fix it and get playing :)

    Thanks,
    Ray
     
  3. nickavv

    nickavv

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    1,801
    Hey, MyGame was My Game! :p I waited forever and nobody joined so I exited the game. I guess Unity didn't notice.
     
  4. HiggyB

    HiggyB

    Unity Product Evangelist

    Joined:
    Dec 8, 2006
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    Well done and exciting stuff to have a 2.0 game posted so quickly! :D
     
  5. Morgan

    Morgan

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    1,223
    Wow--I'll have to try that later today. Those castles look great!
     
  6. nickavv

    nickavv

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    StarManta and I had a game last night. I took him out with a flood. :D
     
  7. zumwalt

    zumwalt

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    Very challenging with 3 enemies.
     
  8. Marble

    Marble

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    Aug 29, 2005
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    Swell game. Very nice!
     
  9. The MC

    The MC

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    Oct 31, 2005
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    If you think that's hard, try cranking the gamespeed to 200% and the difficulty to 'Impossible.' :twisted:

    Anyway, thanks to everybody who's playing the game, and keep an eye out, as we'll be updating the game with new content from time to time until we're out of beta.
     
  10. trypho

    trypho

    Joined:
    Aug 2, 2007
    Posts:
    36
    Just did the tutorial, but that was pretty fun! Nice job.

    In the tutorial, you might want to put a darker screen behind the explanatory text. Some of it was hard to read.
     
  11. Marble

    Marble

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    Aug 29, 2005
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    1,268
    Looks like you guys already have compeition in this genre.