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Bug Cast animation

Discussion in 'Animation' started by SanchouzBinder, May 5, 2021.

  1. SanchouzBinder

    SanchouzBinder

    Joined:
    Apr 23, 2021
    Posts:
    2
    Hey there! I have a game where a mage casts a fireball, and the fireball had to be casted only if animation is performed, and when the character isn’t moving. But the thing is, whenever I the char stops walking, there is a little gap in like 0.5 seconds, in which I can cast a fireball without the animation of the cast. It doesn’t have to be like that. Btw, after this gap of 0.5 seconds is gone, the fireball is casted properly